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Showing posts from January, 2014

Because I'm likely to miss things in threads (in laws are in town) any questions you want to put to NPCs in Kezmarok...

Because I'm likely to miss things in threads (in laws are in town) any questions you want to put to NPCs in Kezmarok before the session should go here.
Finally moved my character sheet to google docs:

Is anyone capable of loaning Lazzaro 1,500 suns?

Is anyone capable of loaning Lazzaro 1,500 suns? Need more funds to wring everything I need out of Kežmarok before the rest of it disappears. Will repay out of shares as soon as possible.

So I sent out a community invite for my viking game, and then this happened...

So I sent out a community invite for my viking game, and then this happened... Ernie Gygax:  Alas Mike I do not get my writing and creating done anywhere near what I should, let alone am able.  Your game is Old School D&D done in the World of Northmen and it would be Heroic to play within.  The Thane Class really looked cool with a decent chance of gathering either Housecarls or Archers.  Both of which I of course wish in all games and a true Berserker or two to break an enemy formation or historically to hold a Bridge.  I must say no but anybody with time to kill and a desire for High Adventure should say YES. Pretty cool endorsement from a living Gygax. Had to show my wife - she had no idea who he was of course of my sudden ego boost. Hehe.

So I'm finding myself having to look up significantly more shit in old threads recently, and G+'s search feature is...

So I'm finding myself having to look up significantly more shit in old threads recently, and G+'s search feature is horrible. To combat part of that, I was thinking to create a quick reference thread for major NPCs we know and can contact for help/adventure hooks/pointless whining/hearing chris do a funny voice/etc. Can people plx list off whoever you remember that seems important & briefly what their deal is? Current list: KING'S TEN / KRALDESET CLAN RING Okko, Trapmaker Out of Time - Steward & Engineer of King's Ten, over 500 years old. A Specialist (level ?) Komos the Autarch - Political Advisor & Executive Vice President of MANZABUCK$ Inc. Mirek - Holy Drunk of Radegast, Thief 2 Zlatica - Priestess of Marzana, Ice Queen of the King's Ten Menstrual Hut Balazas, Cavalryman Out of Time - Captain of the soldiers at King's Ten. Author of Five Shades of Azure (  http://hillcantons.blogspot.com/2013/08/elder-scrolls-in-game-books-and-player.html

Can someone give me a quick rundown of the following:

Can someone give me a quick rundown of the following: 1) Roger the Demonspawn (Oct 22) 2) the "kidnapped wizard" (Nov 5) 3) Balazas (Dec 17) Tagging Humza Kazmi, Michael Moscrip & cole long as individuals present for all the relevant sessions.

Campaign observation of the day: looking through my NPC file I realized now that a few of you have leveled up to 7,...

Campaign observation of the day: looking through my NPC file I realized now that a few of you have leveled up to 7, that I have only 14 named NPCs with higher levels than you. (Remember that I specifically made it so that there was a weaker correlation, especially in the boring corelands, between political/economic/social power and personal power.) So in other words, y'all are now becoming some of the most individually powerful people in this area of the campaign world. No pressure...

Humza Kazmi

Humza Kazmi Shifting response over here as I've no desire to post in a semi-public thread at present. Lazzaro has a fairly diverse array of utility magic in scroll form. Currently able to let go of Enlarge, Hold Portal, Protection from Evil, and Knock if such are needed to increase party member versatility. As far as what's memorized, Stinking Cloud might disable an encounter but beyond that will have to get more creative. Could also start working up a Summon & Bind Minor Sandestin after returning to base if such a thing can be taught.

And the breaking news...

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And the breaking news... Late this afternoon, one of the colony watchmen spies a Canton-flagged merchant cog slowly thread its way through the river channel up to Kings Ten. The visibly-spooked captain of the Bucolic Bukavac presents himself to you telling you of his recent outward bound trip to Kezmarok: “We pulled up there around the bay riding a fine trade wind, good fine sailing. I reckon it should have been evening, but you could barely tell that the Sun Lord was setting down for his evening sup as the sun light was all bright, white hot and noon like.  As we passed by that wide western cape, we tacked back toward the docks of Lower Kezmarok--and sweet sufferin' Hakeba—it weren't there at 'tall. Ain't nothing there now on the flats, no docks, no Golden Dome of the Patriarch, no hippogriffeum, nothing but that damned granite rock looming up over it with its big ole walls.  There are still people up there on the Rock [High Kezmarok], I saw 'em up on the walls. Ev

Found today and likely a jinx, but Mulmak has survived almost two years of the campaign.

Found today and likely a jinx, but Mulmak has survived almost two years of the campaign. Not too shabby for a party that has managed to kill 51 hirelings.  Also worth a chuckle is Kochka.  https://plus.google.com/u/0/110991150979393029271/posts/X9wKj2M3yzU

Ok post last night's bust I was thinking that it would be good to have a back-up plan for short-handed nights...

Ok post last night's bust I was thinking that it would be good to have a back-up plan for short-handed nights instead of just calling it a night (which supremely bums me out). So, in the future on Tuesday nights if we have 2-3 players (or 4 and the party feels it's in a too-dangerous place), I will run if people are down one of the following things: 1. One of two outstanding hooks that can be run for a small party. I'm going to retool the critters/opposition to be roughly appropriate while keeping the treasure at the same level--so they should be lucrative if the party is successful. To date that means these two hooks:  Jaromil, a local journeyman of the Schrimpschongers and Whittlers Guild in Marlank, is offering--due to the threat of pauper's prison—the sale of a map handed down in his family for years that he says reveals the location of the long lost Great Aviary of Komius Otmar, the crazed Master of Horse of Overking Raginmud XXXII. The site is rumored to be “somew

The updated player's map of the Feral Shore.

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The updated player's map of the Feral Shore.

Chris Kutalik

Chris Kutalik  I have created a pdf of your Pantless Barbarian class (mostly for my use). http://feudalanarchy.com/pantless_barbarian.pdf http://feudalanarchy.com/pantless_barbarian.pdf

What are the names of our 4 vikings? Dindoc, Dardoc, Turmox, and Muldor?

What are the names of our 4 vikings? Dindoc, Dardoc, Turmox, and Muldor? also a gentle reminder to post a "the take" and play report for this week's Hill Cantons when there's a chance

I'm starting this thread so we'll have a place to work on the details of the Manzabucks scheme, developing the...

I'm starting this thread so we'll have a place to work on the details of the Manzabucks scheme, developing the catalog, maintaining stock, etc. I think the grotmen are starting to get a little suspicious - my rough outline is that we should start buying and keeping a small stock of standard goods in kezmarok and keep them locked up in the dam; in addition to bribing the Grotmen and other rubes with them, we can both use draw on them ourselves if we need them and also sell them to settlers and guards for Manzabucks (which we can dole out as need be) in order to cut down on our operating costs and manipulate public opinion. I am not in favor of giving the Grotmen actual weapons, especially given how eager they are to ask for them; they can just keep tying pieces of broken pottery to sharps sticks if they want weapons. I think we should block print some pictorial "catalogs" with fixed (but inflation-sensitive) manzabuck prices. Maybe we can get Orwendill to make illustra

Using the time-honored Kezmaroki tradition of presenting cityscapes as a series of squares, Balazas draws the Nine...

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Using the time-honored Kezmaroki tradition of presenting cityscapes as a series of squares, Balazas draws the Nine this map of the Rusevin from his memory.

Mulmak?

Mulmak? http://otherworldminiatures.co.uk/figures/wp-content/uploads/2013/10/HH2c.jpg