Yay, I (mostly) finished the Golden Barge write up.

Yay, I (mostly) finished the Golden Barge write up. Still need to finish the last four monsters and of course the sloptastic map (complete with wine stain) needs a total overhaul. And of course tons and tons of editing.

Comments

  1. So plans for this include, one or all of the following:
    1. Bind it up as little booklet for people who play in the North Texas session.
    2. Write up the Glittering Tower and the rest of the Slumbering Ursine Dunes as a mini-sandbox and release it as a Pay-What-You-Want for Charity PDF.
    3. Throw it into Live Weird or Die.

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  2. I like all three, although #1 and #3 seem like the coolest to me.

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  3. (#1, because obviously, and #3 because it provides an actual example of play in the HC).

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  4. Peter Robbins dangit I forgot to add you to the dedication (for the Vag). Fixed.

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  5. It was nagging me who besides the Cheating Paladin I was brainfarting. (And Anthony Picaro too sorry)

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  6. Robert Parker one of those things that I have always found strangely missing (and always wanted) from setting books were some actual concrete play locales. My only problem with LWOD is that it is became kind of large and unwieldly.

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  7. One take-home lesson from writing this and the Tree Maze: adventure writing for an external audience is kinda hard.

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  8. Robert Parker 72 pages without graphics and a number of sections undone. I've already started an "Out-Takes" document for cut material.

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  9. I don't know if that is necessary; if you broke it into three booklets (player's, DM's, and adventure) that sounds about right.

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  10. Robert Parker I hadn't thought about that. It would make a ton of sense since a big chunk of the book is taken up by all the player-appropriate alternative classes, gear and spells -- and another by the more GM-appropriate creatures and magic items and the like.

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  11. Maybe Player booklet, GM booklet, Setting and Adventure booklet?

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  12. Secrets discovered! A day of great satisfaction.

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  13. That could work, although I wonder if there is enough material in the GM booklet to fit the setting info?

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  14. There are some things about how the barge functions that y'all probably didn't know or partially guessed in there, yeah Michael Moscrip. Three bigger mysteries redacted.

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  15. Robert Parker Likely true, monsters and magic items take up only about 10 pages.

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  16. That is freakin' excellent stuff Chris Kutalik. I like the LWoD idea of 3 booklets.

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  17. If the words "boxed set" ever leave my mouth in conjunction with this, permission granted to shoot me.

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  18. That's fine; I'll still be doing a wood box 30 year limited edition reprint with the 7 supplements long after you're dead.

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  19. Also, the "official" release of the Kezmarok Undercity that spends hundreds of pages detailing the shops surrounding the fungal cave entrance.

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  20. 343. Limner. Mr. Tim a portly middle-aged halfling, Hp: 48, F/T 6th level, +2 leather and scroll of Mend, runs a sign-making shop here along with his three daughter Abra (hp 15, CHA 18), Beta...

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  21. Well that shit just writes itself.

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  22. I guess I should find someone to draw some illustrations (most notably a cross section or cover visual aid that shows the barge). Suggestions?

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  23. I'm basically always going put forward Jeremy Duncan for illustrations, but whatever.

    Also you should make a Slumbering Ursine Dunes minisandbox and then put that in LWOD.

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  24. Robert Parker Chris Kutalik that level of detail is what the backers crave!

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