What Ba Chim's spy tells you about Il Tasi'in Il Tasi'in, a thick-walled town of 3000, is the seat of power for one of the the most isolated of the borderland satrapies of the Scarlet Sultanate. Located on the east coast just after the shoreline turns south, it is a bare 60 miles from the Xobi, the cold rocky southern desert in the Weird. The town which is dominated by the two raised quartz-dome hills called the Teats of Manat was formerly called Manawat and was deeply associated with the worship of that chthonic goddess (who is said to have ruled over fate itself and “sapped the self-will and value of Men”). The ruling satrap is like other borderlands satraps both a highly-positioned courtier and necromancer, an important role in the maintenance of the undead-worked plantation system (more about Industrial Necromancy in a blog post). Ul-Namihirra is generally considered to be a deeply incompetent in both his expected roles but survives politically by his ability to shift...
So plans for this include, one or all of the following:
ReplyDelete1. Bind it up as little booklet for people who play in the North Texas session.
2. Write up the Glittering Tower and the rest of the Slumbering Ursine Dunes as a mini-sandbox and release it as a Pay-What-You-Want for Charity PDF.
3. Throw it into Live Weird or Die.
I like all three, although #1 and #3 seem like the coolest to me.
ReplyDeleteNicely done Chris.
ReplyDelete(#1, because obviously, and #3 because it provides an actual example of play in the HC).
ReplyDeletePeter Robbins dangit I forgot to add you to the dedication (for the Vag). Fixed.
ReplyDeleteIt was nagging me who besides the Cheating Paladin I was brainfarting. (And Anthony Picaro too sorry)
ReplyDeleteRobert Parker one of those things that I have always found strangely missing (and always wanted) from setting books were some actual concrete play locales. My only problem with LWOD is that it is became kind of large and unwieldly.
ReplyDeleteHow large?
ReplyDeleteOne take-home lesson from writing this and the Tree Maze: adventure writing for an external audience is kinda hard.
ReplyDeleteRobert Parker 72 pages without graphics and a number of sections undone. I've already started an "Out-Takes" document for cut material.
ReplyDeleteI don't know if that is necessary; if you broke it into three booklets (player's, DM's, and adventure) that sounds about right.
ReplyDeleteRobert Parker I hadn't thought about that. It would make a ton of sense since a big chunk of the book is taken up by all the player-appropriate alternative classes, gear and spells -- and another by the more GM-appropriate creatures and magic items and the like.
ReplyDeleteMaybe Player booklet, GM booklet, Setting and Adventure booklet?
ReplyDeleteSecrets discovered! A day of great satisfaction.
ReplyDeleteThat could work, although I wonder if there is enough material in the GM booklet to fit the setting info?
ReplyDeleteThere are some things about how the barge functions that y'all probably didn't know or partially guessed in there, yeah Michael Moscrip. Three bigger mysteries redacted.
ReplyDeleteRobert Parker Likely true, monsters and magic items take up only about 10 pages.
ReplyDeleteThat is freakin' excellent stuff Chris Kutalik. I like the LWoD idea of 3 booklets.
ReplyDeleteIf the words "boxed set" ever leave my mouth in conjunction with this, permission granted to shoot me.
ReplyDeleteNoted for the record.
ReplyDeleteThat's fine; I'll still be doing a wood box 30 year limited edition reprint with the 7 supplements long after you're dead.
ReplyDeleteAlso, the "official" release of the Kezmarok Undercity that spends hundreds of pages detailing the shops surrounding the fungal cave entrance.
ReplyDelete343. Limner. Mr. Tim a portly middle-aged halfling, Hp: 48, F/T 6th level, +2 leather and scroll of Mend, runs a sign-making shop here along with his three daughter Abra (hp 15, CHA 18), Beta...
ReplyDeleteWell that shit just writes itself.
ReplyDeleteI guess I should find someone to draw some illustrations (most notably a cross section or cover visual aid that shows the barge). Suggestions?
ReplyDeleteI'm basically always going put forward Jeremy Duncan for illustrations, but whatever.
ReplyDeleteAlso you should make a Slumbering Ursine Dunes minisandbox and then put that in LWOD.
Robert Parker Chris Kutalik that level of detail is what the backers crave!
ReplyDelete