While I am tempted to say you can't bind wildness to a grid, I can try and use the border making function on Hexographer this afternoon to give y'all an idea of what hexes you control and kinda control.
It's been a while since the “formal” ask, but time to check in on the “how's it going” type feedback (which has been pretty valuable in sustaining the campaign over time). So how y'all feeling about the campaign? Anything particular you want to see more of? Less of? Stay the course? Suggestions? Wish lists? Various half-crazed side campaign ideas keep popping into my head, but I am mostly staying the course for now.
What Ba Chim's spy tells you about Il Tasi'in Il Tasi'in, a thick-walled town of 3000, is the seat of power for one of the the most isolated of the borderland satrapies of the Scarlet Sultanate. Located on the east coast just after the shoreline turns south, it is a bare 60 miles from the Xobi, the cold rocky southern desert in the Weird. The town which is dominated by the two raised quartz-dome hills called the Teats of Manat was formerly called Manawat and was deeply associated with the worship of that chthonic goddess (who is said to have ruled over fate itself and “sapped the self-will and value of Men”). The ruling satrap is like other borderlands satraps both a highly-positioned courtier and necromancer, an important role in the maintenance of the undead-worked plantation system (more about Industrial Necromancy in a blog post). Ul-Namihirra is generally considered to be a deeply incompetent in both his expected roles but survives politically by his ability to shift...
Hey all. So I'm writing a google + mixtape post commemorating some of the great, long-running campaign on G+. Hill Cantons is at the top of my list. I'm collecting reflections and reminiscences from folks, game ephemera, session write ups and the like. I've followed Chris' blog from the beginning, and played with y'all in a late Hill Cantons phase for about 6 months, and read the Hydra Cooperative products. So I know a lot. But I still need your help to do this right. This is kind of hard one, because I know how much this game means to everyone who plays in, and how long it's been going. But I'm going to ask you try to say something about what this game has meant to you. Chris Kutalik here are some questions for you as the DM, feel free to answer none, some, or all, or totally different questions that you think of: (1) What were you trying to do with the campaign when you started it? What were your aspirations? (2) It's been running so incredibly long (1...
Awesome, thank you.
ReplyDeleteDoesn't include explored islands which are just off to the south and west.
ReplyDeleterad
ReplyDeletewhich hexes do we basicaly "control" (and are there further ones that we 'influence?"
ReplyDeleteChris Kutalik is there a file for this that better for printing
ReplyDeletety!
ReplyDeleteyou can tell how Feral the Shore is because the rivers don't even follow the hex borders
ReplyDeleteWhile I am tempted to say you can't bind wildness to a grid, I can try and use the border making function on Hexographer this afternoon to give y'all an idea of what hexes you control and kinda control.
ReplyDeletethat would be rad
ReplyDeleteBadass, Chris.
ReplyDeleteIt's done, will post it later.
ReplyDeletethank you!!
ReplyDelete