What Ba Chim's spy tells you about Il Tasi'in Il Tasi'in, a thick-walled town of 3000, is the seat of power for one of the the most isolated of the borderland satrapies of the Scarlet Sultanate. Located on the east coast just after the shoreline turns south, it is a bare 60 miles from the Xobi, the cold rocky southern desert in the Weird. The town which is dominated by the two raised quartz-dome hills called the Teats of Manat was formerly called Manawat and was deeply associated with the worship of that chthonic goddess (who is said to have ruled over fate itself and “sapped the self-will and value of Men”). The ruling satrap is like other borderlands satraps both a highly-positioned courtier and necromancer, an important role in the maintenance of the undead-worked plantation system (more about Industrial Necromancy in a blog post). Ul-Namihirra is generally considered to be a deeply incompetent in both his expected roles but survives politically by his ability to shift...
I got the impression from Victor that the Jakallan underworld was a beast of a project too because Professor Barker's notes were so terse. I mean how do you get around that with his passing? (I mean I would buy even his photocopied notes and the map in a heartbeat just to see them but I am an odd duck.)
ReplyDeleteAlso that's exciting news regarding EPT. I've really enjoyed playing in Jeff Dee's Bethorm when he's run games locally, but it's not the kind of thing I would run myself even though I backed the project.
ReplyDeleteMany of the possible projects the Foundation are pursuing are beasts of various sorts, which is why it's taking so long for any of them to see the light of day. I suspect Dee's Béthorm will be the first significant one to see the light of day. EPT 2e is planned for next year, since that'd be the 40th anniversary of the original and it's not an onerous project (other than ensuring that the new edition remains substantially Barker's own words -- I am a reviser and editor, nothing more).
ReplyDelete