Showing my work (I have intentionally not listed several things as I am holding those cards for the time being). The Hill Cantons cosmology inspiration mix Jack Vance novels (absurdist satire of religious mores) Poul Anderson's The Broken Sword and Three Hearts, Bachman's Dragon article (the Weird and its cosmic juxtaposition to human civilization, the waxing/waning of gods being tied to the amount of human worship and the reduction of “Faerie”) Leiber's Lankhmar stories (more satire, petty gods and apotheosis) Early Renaissance Catholicism, Mediterranean hero-cults, Hellenistic and Roman sun-cults, Theosophy, Jewish neoplatinism and mystical traditions, Piper's Lord Kalvan, Early Christian theological disputes (Sun Lord) Hussites, Mormon feminism, William Blake's poetic mythology around the Triple Goddess (Celestial Lady) Slavic pagan mythology (Pahr Old Gods and a number of godlings) Hindu and Native American creation myths (World Turtle) M.A.R Barker's Creat...
It's interesting because both Flamesong and Man of Gold have protagonists (a priest of gentle Thumis and a moderate Vimhula soldier) that are much more sympathetic to a broader audience than your usual Tekumel characters (at least from my experience).
ReplyDeleteYeah. I have the same buy-in block with video games as well. In Kotor I tried playing a dark side character. I very quickly got bored and went back to my light side save. Same with Mass Effect: started a 'renegade' guy and only made it about 20% through before I lost interest and went back to my 'heroic' char. It just always seems 'too easy' being a dick, plus I quickly stop caring whether my character lives or dies. Being evil does make me laugh for a while, but it never lasts.
ReplyDeleteBeing evil does make me laugh for a while, but it never lasts.
ReplyDeleteThat's a important life lesson, right there.
But on the Tekumel novels, I think that they (particularly the first two) are much more accessible to e general fantasy audience, both in terms of having with relatable, sympathetic protegonists and how the world itself is presented compared to just reading the sourcebooks or the game.