So I am trying to move my massive backlog of half-finished blog draft posts out the door over the next couple weeks.

So I am trying to move my massive backlog of half-finished blog draft posts out the door over the next couple weeks. I could use some help on a couple. One of them is something about"info-treasure", that wonderful neologism that gets kicked around by you guys in the campaign since Robert Parker introduced it years back. Can any of you think of a concrete example of a time where you encountered something in a room in of my dungeons/sites where you learned something really valuable? Best is something that cleared up a small mystery/nagging question that you could use to your concrete advantage.

Comments

  1. Thanks guys. I actually started to treat it literally as treasure at times when stocking dungeons.

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  2. The barge perhaps? Like learning some of how it functioned?

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  3. Hell, learning how we lost it. That DVD the Eld left for us was very memorable - and wound up informing our response and reaction greatly.

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